blob: d73789a28ead856901dd603f1a483f4eca87cde9 [file] [log] [blame]
Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
John Reck38e0c322015-11-10 12:19:17 -080020#include "GpuMemoryTracker.h"
sergeyv98fa4f92016-10-24 15:35:21 -070021#include "hwui/Bitmap.h"
John Reck38e0c322015-11-10 12:19:17 -080022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <GLES2/gl2.h>
24
25namespace android {
26namespace uirenderer {
27
Romain Guy8aa195d2013-06-04 18:00:09 -070028class Caches;
Romain Guy3b748a42013-04-17 18:54:38 -070029class UvMapper;
John Reck38e0c322015-11-10 12:19:17 -080030class Layer;
Romain Guy3b748a42013-04-17 18:54:38 -070031
Romain Guyce0537b2010-06-29 21:05:21 -070032/**
33 * Represents an OpenGL texture.
34 */
John Reck38e0c322015-11-10 12:19:17 -080035class Texture : public GpuMemoryTracker {
Romain Guy8aa195d2013-06-04 18:00:09 -070036public:
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -070037 explicit Texture(Caches& caches)
John Reck38e0c322015-11-10 12:19:17 -080038 : GpuMemoryTracker(GpuObjectType::Texture)
39 , mCaches(caches)
40 { }
Romain Guy9ace8f52011-07-07 20:50:11 -070041
Romain Guya404e162013-05-24 16:19:19 -070042 virtual ~Texture() { }
43
sergeyv2a38c422016-10-25 15:21:50 -070044 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
45 setWrapST(wrap, wrap, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080046 }
47
Romain Guya404e162013-05-24 16:19:19 -070048 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070049 bool force = false);
Romain Guye3c26852011-07-25 16:36:01 -070050
sergeyv2a38c422016-10-25 15:21:50 -070051 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
52 setFilterMinMag(filter, filter, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080053 }
54
Romain Guya404e162013-05-24 16:19:19 -070055 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070056 bool force = false);
Romain Guy22158e12010-08-06 11:18:34 -070057
Romain Guyce0537b2010-06-29 21:05:21 -070058 /**
Romain Guybe1b1272013-06-06 14:02:54 -070059 * Convenience method to call glDeleteTextures() on this texture's id.
60 */
John Reck38e0c322015-11-10 12:19:17 -080061 void deleteTexture();
Romain Guybe1b1272013-06-06 14:02:54 -070062
63 /**
John Reck38e0c322015-11-10 12:19:17 -080064 * Sets the width, height, and format of the texture along with allocating
65 * the texture ID. Does nothing if the width, height, and format are already
66 * the requested values.
67 *
68 * The image data is undefined after calling this.
Romain Guyce0537b2010-06-29 21:05:21 -070069 */
Romain Guy253f2c22016-09-28 17:34:42 -070070 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) {
71 upload(internalFormat, width, height, format, GL_UNSIGNED_BYTE, nullptr);
John Reck38e0c322015-11-10 12:19:17 -080072 }
73
74 /**
sergeyv98fa4f92016-10-24 15:35:21 -070075 * Updates this Texture with the contents of the provided Bitmap,
John Reck38e0c322015-11-10 12:19:17 -080076 * also setting the appropriate width, height, and format. It is not necessary
77 * to call resize() prior to this.
78 *
sergeyv98fa4f92016-10-24 15:35:21 -070079 * Note this does not set the generation from the Bitmap.
John Reck38e0c322015-11-10 12:19:17 -080080 */
sergeyv98fa4f92016-10-24 15:35:21 -070081 void upload(Bitmap& source);
John Reck38e0c322015-11-10 12:19:17 -080082
83 /**
84 * Basically glTexImage2D/glTexSubImage2D.
85 */
Romain Guy253f2c22016-09-28 17:34:42 -070086 void upload(GLint internalFormat, uint32_t width, uint32_t height,
John Reck38e0c322015-11-10 12:19:17 -080087 GLenum format, GLenum type, const void* pixels);
88
89 /**
90 * Wraps an existing texture.
91 */
sergeyv2a38c422016-10-25 15:21:50 -070092 void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat,
93 GLint format, GLenum target);
John Reck38e0c322015-11-10 12:19:17 -080094
95 GLuint id() const {
96 return mId;
97 }
98
99 uint32_t width() const {
100 return mWidth;
101 }
102
103 uint32_t height() const {
104 return mHeight;
105 }
106
107 GLint format() const {
108 return mFormat;
109 }
110
Romain Guy253f2c22016-09-28 17:34:42 -0700111 GLint internalFormat() const {
112 return mInternalFormat;
113 }
114
sergeyv2a38c422016-10-25 15:21:50 -0700115 GLenum target() const {
116 return mTarget;
117 }
118
Romain Guyce0537b2010-06-29 21:05:21 -0700119 /**
Romain Guyfe880942010-06-30 16:05:32 -0700120 * Generation of the backing bitmap,
121 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800122 uint32_t generation = 0;
Romain Guyfe880942010-06-30 16:05:32 -0700123 /**
Romain Guyce0537b2010-06-29 21:05:21 -0700124 * Indicates whether the texture requires blending.
125 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800126 bool blend = false;
Romain Guyce0537b2010-06-29 21:05:21 -0700127 /**
Romain Guy22158e12010-08-06 11:18:34 -0700128 * Indicates whether this texture should be cleaned up after use.
129 */
Chris Craike2bb3802015-03-13 15:07:52 -0700130 bool cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -0700131 /**
132 * Optional, size of the original bitmap.
133 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800134 uint32_t bitmapSize = 0;
Romain Guy713e1bb2012-10-16 18:44:09 -0700135 /**
136 * Indicates whether this texture will use trilinear filtering.
137 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800138 bool mipMap = false;
Romain Guy8164c2d2010-10-25 18:03:28 -0700139
Romain Guy3b748a42013-04-17 18:54:38 -0700140 /**
141 * Optional, pointer to a texture coordinates mapper.
142 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800143 const UvMapper* uvMapper = nullptr;
Romain Guy3b748a42013-04-17 18:54:38 -0700144
John Reck860d1552014-04-11 19:15:05 -0700145 /**
146 * Whether or not the Texture is marked in use and thus not evictable for
147 * the current frame. This is reset at the start of a new frame.
148 */
John Reck00e79c92015-07-21 10:23:59 -0700149 void* isInUse = nullptr;
John Reck860d1552014-04-11 19:15:05 -0700150
Romain Guy713e1bb2012-10-16 18:44:09 -0700151private:
John Reck38e0c322015-11-10 12:19:17 -0800152 // TODO: Temporarily grant private access to Layer, remove once
153 // Layer can be de-tangled from being a dual-purpose render target
154 // and external texture wrapper
155 friend class Layer;
156
157 // Returns true if the size changed, false if it was the same
sergeyv2a38c422016-10-25 15:21:50 -0700158 bool updateSize(uint32_t width, uint32_t height, GLint internalFormat,
159 GLint format, GLenum target);
John Reck48247a22016-01-22 10:55:32 -0800160 void resetCachedParams();
John Reck38e0c322015-11-10 12:19:17 -0800161
162 GLuint mId = 0;
163 uint32_t mWidth = 0;
164 uint32_t mHeight = 0;
165 GLint mFormat = 0;
Romain Guy253f2c22016-09-28 17:34:42 -0700166 GLint mInternalFormat = 0;
sergeyv2a38c422016-10-25 15:21:50 -0700167 GLenum mTarget = GL_NONE;
John Reck38e0c322015-11-10 12:19:17 -0800168
John Reck48247a22016-01-22 10:55:32 -0800169 /* See GLES spec section 3.8.14
170 * "In the initial state, the value assigned to TEXTURE_MIN_FILTER is
171 * NEAREST_MIPMAP_LINEAR and the value for TEXTURE_MAG_FILTER is LINEAR.
172 * s, t, and r wrap modes are all set to REPEAT."
Romain Guy8164c2d2010-10-25 18:03:28 -0700173 */
John Reck48247a22016-01-22 10:55:32 -0800174 GLenum mWrapS = GL_REPEAT;
175 GLenum mWrapT = GL_REPEAT;
176 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
177 GLenum mMagFilter = GL_LINEAR;
Romain Guy8aa195d2013-06-04 18:00:09 -0700178
179 Caches& mCaches;
Romain Guyce0537b2010-06-29 21:05:21 -0700180}; // struct Texture
181
Romain Guy22158e12010-08-06 11:18:34 -0700182class AutoTexture {
183public:
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -0700184 explicit AutoTexture(Texture* texture)
Chris Craik386aa032015-12-07 17:08:25 -0800185 : texture(texture) {}
Romain Guy22158e12010-08-06 11:18:34 -0700186 ~AutoTexture() {
Chris Craik386aa032015-12-07 17:08:25 -0800187 if (texture && texture->cleanup) {
188 texture->deleteTexture();
189 delete texture;
Romain Guy22158e12010-08-06 11:18:34 -0700190 }
191 }
192
John Reck38e0c322015-11-10 12:19:17 -0800193 Texture* const texture;
Romain Guy22158e12010-08-06 11:18:34 -0700194}; // class AutoTexture
195
Romain Guyce0537b2010-06-29 21:05:21 -0700196}; // namespace uirenderer
197}; // namespace android
198
Romain Guy5b3b3522010-10-27 18:57:51 -0700199#endif // ANDROID_HWUI_TEXTURE_H