blob: 6046ee14656d4f78e191114d520abcf1af49973f [file] [log] [blame]
Jason Samsfaa32b32011-06-20 16:58:04 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.io.Writer;
20import java.util.ArrayList;
21import java.util.concurrent.Semaphore;
22
23import android.content.Context;
24import android.graphics.SurfaceTexture;
25import android.os.Handler;
26import android.os.Message;
27import android.util.AttributeSet;
28import android.util.Log;
29import android.view.TextureView;
30
31/**
32 * The Surface View for a graphics renderscript (RenderScriptGL) to draw on.
33 *
34 * @hide
35 */
36public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
37 private RenderScriptGL mRS;
38 private SurfaceTexture mSurfaceTexture;
39
40 /**
41 * Standard View constructor. In order to render something, you
42 * must call {@link android.opengl.GLSurfaceView#setRenderer} to
43 * register a renderer.
44 */
45 public RSTextureView(Context context) {
46 super(context);
47 init();
48 //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
49 }
50
51 /**
52 * Standard View constructor. In order to render something, you
53 * must call {@link android.opengl.GLSurfaceView#setRenderer} to
54 * register a renderer.
55 */
56 public RSTextureView(Context context, AttributeSet attrs) {
57 super(context, attrs);
58 init();
59 //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
60 }
61
62 private void init() {
63 setSurfaceTextureListener(this);
64 //android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
65 }
66
67 @Override
68 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
69 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
70 mSurfaceTexture = surface;
71
72 if (mRS != null) {
73 mRS.setSurfaceTexture(mSurfaceTexture, width, height);
74 }
75 }
76
77 @Override
78 public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
79 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
80 mSurfaceTexture = surface;
81
82 if (mRS != null) {
83 mRS.setSurfaceTexture(mSurfaceTexture, width, height);
84 }
85 }
86
87 @Override
88 public void onSurfaceTextureDestroyed(SurfaceTexture surface) {
89 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
90 mSurfaceTexture = surface;
91
92 if (mRS != null) {
93 mRS.setSurfaceTexture(null, 0, 0);
94 }
95 }
96
Grace Klobacf559372011-06-22 23:05:40 -070097 @Override
98 public void onSurfaceTextureUpdated(SurfaceTexture surface) {
99 //Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated");
100 mSurfaceTexture = surface;
101 }
102
Jason Samsfaa32b32011-06-20 16:58:04 -0700103 /**
104 * Inform the view that the activity is paused. The owner of this view must
105 * call this method when the activity is paused. Calling this method will
106 * pause the rendering thread.
107 * Must not be called before a renderer has been set.
108 */
109 public void pause() {
110 if(mRS != null) {
111 mRS.pause();
112 }
113 }
114
115 /**
116 * Inform the view that the activity is resumed. The owner of this view must
117 * call this method when the activity is resumed. Calling this method will
118 * recreate the OpenGL display and resume the rendering
119 * thread.
120 * Must not be called before a renderer has been set.
121 */
122 public void resume() {
123 if(mRS != null) {
124 mRS.resume();
125 }
126 }
127
128 /**
129 * Create a new RenderScriptGL object and attach it to the
130 * TextureView if present.
131 *
132 *
133 * @param sc The RS surface config to create.
134 *
135 * @return RenderScriptGL The new object created.
136 */
137 public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
138 RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
139 setRenderScriptGL(rs);
140 if (mSurfaceTexture != null) {
141 mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
142 }
143 return rs;
144 }
145
146 /**
147 * Destroy the RenderScriptGL object associated with this
148 * TextureView.
149 */
150 public void destroyRenderScriptGL() {
151 mRS.destroy();
152 mRS = null;
153 }
154
155 /**
156 * Set a new RenderScriptGL object. This also will attach the
157 * new object to the TextureView if present.
158 *
159 * @param rs The new RS object.
160 */
161 public void setRenderScriptGL(RenderScriptGL rs) {
162 mRS = rs;
163 if (mSurfaceTexture != null) {
164 mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
165 }
166 }
167
168 /**
169 * Returns the previously set RenderScriptGL object.
170 *
171 * @return RenderScriptGL
172 */
173 public RenderScriptGL getRenderScriptGL() {
174 return mRS;
175 }
176}
177