| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2017 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "TestSceneBase.h" |
| 18 | |
| 19 | class ShadowShaderAnimation; |
| 20 | |
| 21 | static TestScene::Registrar _ShadowShader(TestScene::Info{ |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 22 | "shadowshader", |
| 23 | "A set of overlapping shadowed areas with simple tessellation useful for" |
| 24 | " benchmarking shadow shader performance.", |
| 25 | TestScene::simpleCreateScene<ShadowShaderAnimation>}); |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 26 | |
| 27 | class ShadowShaderAnimation : public TestScene { |
| 28 | public: |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 29 | std::vector<sp<RenderNode> > cards; |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 30 | void createContent(int width, int height, Canvas& canvas) override { |
| 31 | canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver); |
| 32 | canvas.insertReorderBarrier(true); |
| 33 | |
| 34 | int outset = 50; |
| 35 | for (int i = 0; i < 10; i++) { |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 36 | sp<RenderNode> card = |
| 37 | createCard(outset, outset, width - (outset * 2), height - (outset * 2)); |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 38 | canvas.drawRenderNode(card.get()); |
| 39 | cards.push_back(card); |
| 40 | } |
| 41 | |
| 42 | canvas.insertReorderBarrier(false); |
| 43 | } |
| 44 | void doFrame(int frameNr) override { |
| 45 | int curFrame = frameNr % 10; |
| 46 | for (size_t ci = 0; ci < cards.size(); ci++) { |
| 47 | cards[ci]->mutateStagingProperties().setTranslationX(curFrame); |
| 48 | cards[ci]->mutateStagingProperties().setTranslationY(curFrame); |
| 49 | cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); |
| 50 | } |
| 51 | } |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 52 | |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 53 | private: |
| 54 | sp<RenderNode> createCard(int x, int y, int width, int height) { |
| 55 | return TestUtils::createNode(x, y, x + width, y + height, |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 56 | [width, height](RenderProperties& props, Canvas& canvas) { |
| 57 | props.setElevation(1000); |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 58 | |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 59 | // Set 0 radius, no clipping, so shadow is easy to compute. |
| 60 | // Slightly transparent outline |
| 61 | // to signal contents aren't opaque (not necessary though, |
| 62 | // as elevation is so high, no |
| 63 | // inner content to cut out) |
| 64 | props.mutableOutline().setRoundRect(0, 0, width, height, 0, |
| 65 | 0.99f); |
| 66 | props.mutableOutline().setShouldClip(false); |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 67 | |
| John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 68 | // don't draw anything to card's canvas - we just want the |
| 69 | // shadow |
| 70 | }); |
| Chris Craik | 0091181 | 2017-02-03 13:53:23 -0800 | [diff] [blame] | 71 | } |
| 72 | }; |