blob: a84ec7309a629609e179ba36c8e679d9cd231f18 [file] [log] [blame]
Chavi Weingartend57801e2024-03-04 22:49:03 +00001/*
2 * Copyright (C) 2024 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <android/choreographer.h>
18#include <android/surface_control_input_receiver.h>
19#include <binder/Binder.h>
20#include <gui/Choreographer.h>
21#include <gui/InputTransferToken.h>
22#include <input/Input.h>
23#include <input/InputConsumerNoResampling.h>
24
25#include "android_view_WindowManagerGlobal.h"
26
27using namespace android;
28
29extern void InputTransferToken_acquire(InputTransferToken* inputTransferToken);
30
31struct AInputReceiverCallbacks {
32 AInputReceiverCallbacks(void* context) : context(context) {}
33 void* context;
34 AInputReceiver_onMotionEvent onMotionEvent = nullptr;
35 AInputReceiver_onKeyEvent onKeyEvent = nullptr;
36};
37
38class InputReceiver : public InputConsumerCallbacks {
39public:
40 InputReceiver(const sp<Looper>& looper, const std::shared_ptr<InputChannel>& inputChannel,
41 const sp<IBinder>& clientToken, const sp<InputTransferToken>& inputTransferToken,
42 AInputReceiverCallbacks* callbacks)
43 : mCallbacks(callbacks),
44 mInputConsumer(inputChannel, looper, *this),
45 mClientToken(clientToken),
46 mInputTransferToken(inputTransferToken) {}
47
Chavi Weingarten57a62b32024-03-18 20:02:54 +000048 // The InputConsumer does not keep the InputReceiver alive so the receiver is cleared once the
49 // owner releases it.
Chavi Weingartend57801e2024-03-04 22:49:03 +000050 ~InputReceiver() {
51 remove();
52 }
53
54 void onKeyEvent(std::unique_ptr<KeyEvent> event, uint32_t seq) override {
55 if (mCallbacks->onKeyEvent != nullptr) {
56 const bool handled = mCallbacks->onKeyEvent(mCallbacks->context,
57 static_cast<AInputEvent*>(event.release()));
58 mInputConsumer.finishInputEvent(seq, handled);
59 }
60 }
61
62 void onMotionEvent(std::unique_ptr<MotionEvent> event, uint32_t seq) override {
63 if (mCallbacks->onMotionEvent != nullptr) {
64 const bool handled =
65 mCallbacks->onMotionEvent(mCallbacks->context,
66 static_cast<AInputEvent*>(event.release()));
67 mInputConsumer.finishInputEvent(seq, handled);
68 }
69 }
70
71 void onFocusEvent(std::unique_ptr<FocusEvent>, uint32_t seq) override {
72 mInputConsumer.finishInputEvent(seq, false);
73 }
74 void onCaptureEvent(std::unique_ptr<CaptureEvent>, uint32_t seq) override {
75 mInputConsumer.finishInputEvent(seq, false);
76 }
77 void onDragEvent(std::unique_ptr<DragEvent>, uint32_t seq) override {
78 mInputConsumer.finishInputEvent(seq, false);
79 }
80 void onTouchModeEvent(std::unique_ptr<TouchModeEvent>, uint32_t seq) override {
81 mInputConsumer.finishInputEvent(seq, false);
82 }
83
84 virtual void onBatchedInputEventPending(int32_t) override {
85 mInputConsumer.consumeBatchedInputEvents(std::nullopt);
86 }
87
88 const AInputTransferToken* getInputTransferToken() {
89 InputTransferToken_acquire(mInputTransferToken.get());
90 return reinterpret_cast<const AInputTransferToken*>(mInputTransferToken.get());
91 }
92
93 void remove() {
94 removeInputChannel(mClientToken);
95 }
96
97 AInputReceiverCallbacks* mCallbacks;
98
99protected:
100 InputConsumerNoResampling mInputConsumer;
101
102private:
103 const sp<IBinder> mClientToken;
104 const sp<InputTransferToken> mInputTransferToken;
105};
106
107class BatchedInputReceiver : public InputReceiver {
108public:
109 BatchedInputReceiver(Choreographer& choreographer,
110 const std::shared_ptr<InputChannel>& inputChannel,
111 const sp<IBinder>& clientToken,
112 const sp<InputTransferToken>& inputTransferToken,
113 AInputReceiverCallbacks* callbacks)
114 : InputReceiver(choreographer.getLooper(), inputChannel, clientToken, inputTransferToken,
115 callbacks),
116 mChoreographer(choreographer) {}
117
118 static void vsyncCallback(const AChoreographerFrameCallbackData* callbackData, void* data) {
119 BatchedInputReceiver* receiver = static_cast<BatchedInputReceiver*>(data);
120 receiver->onVsyncCallback(callbackData);
121 }
122
123 void onVsyncCallback(const AChoreographerFrameCallbackData* callbackData) {
124 int64_t frameTimeNanos = AChoreographerFrameCallbackData_getFrameTimeNanos(callbackData);
125 mInputConsumer.consumeBatchedInputEvents(frameTimeNanos);
126 mBatchedInputScheduled = false;
127 }
128
129 void onBatchedInputEventPending(int32_t) override {
130 scheduleBatchedInput();
131 }
132
133private:
134 Choreographer& mChoreographer;
135 bool mBatchedInputScheduled = false;
136
137 void scheduleBatchedInput() {
138 if (!mBatchedInputScheduled) {
139 mBatchedInputScheduled = true;
140 mChoreographer.postFrameCallbackDelayed(nullptr, nullptr, vsyncCallback, this, 0,
141 CallbackType::CALLBACK_INPUT);
142 }
143 }
144};
145
146static inline AInputReceiver* InputReceiver_to_AInputReceiver(InputReceiver* inputReceiver) {
147 return reinterpret_cast<AInputReceiver*>(inputReceiver);
148}
149
150static inline InputReceiver* AInputReceiver_to_InputReceiver(AInputReceiver* aInputReceiver) {
151 return reinterpret_cast<InputReceiver*>(aInputReceiver);
152}
153
154AInputReceiver* AInputReceiver_createBatchedInputReceiver(AChoreographer* aChoreographer,
155 const AInputTransferToken* hostToken,
156 const ASurfaceControl* aSurfaceControl,
157 AInputReceiverCallbacks* callbacks) {
158 // create input channel here through WMS
159 sp<IBinder> clientToken = sp<BBinder>::make();
160 sp<InputTransferToken> clientInputTransferToken = sp<InputTransferToken>::make();
161
162 std::shared_ptr<InputChannel> inputChannel =
163 createInputChannel(clientToken, reinterpret_cast<const InputTransferToken&>(*hostToken),
164 reinterpret_cast<const SurfaceControl&>(*aSurfaceControl),
165 *clientInputTransferToken);
166 return InputReceiver_to_AInputReceiver(
167 new BatchedInputReceiver(reinterpret_cast<Choreographer&>(*aChoreographer),
168 inputChannel, clientToken, clientInputTransferToken,
169 callbacks));
170}
171
172AInputReceiver* AInputReceiver_createUnbatchedInputReceiver(ALooper* aLooper,
173 const AInputTransferToken* hostToken,
174 const ASurfaceControl* aSurfaceControl,
175 AInputReceiverCallbacks* callbacks) {
176 // create input channel here through WMS
177 sp<IBinder> clientToken = sp<BBinder>::make();
178 sp<InputTransferToken> clientInputTransferToken = sp<InputTransferToken>::make();
179
180 std::shared_ptr<InputChannel> inputChannel =
181 createInputChannel(clientToken, reinterpret_cast<const InputTransferToken&>(*hostToken),
182 reinterpret_cast<const SurfaceControl&>(*aSurfaceControl),
183 *clientInputTransferToken);
184 return InputReceiver_to_AInputReceiver(new InputReceiver(reinterpret_cast<Looper*>(aLooper),
185 inputChannel, clientToken,
186 clientInputTransferToken, callbacks));
187}
188
189const AInputTransferToken* AInputReceiver_getInputTransferToken(AInputReceiver* aInputReceiver) {
190 return AInputReceiver_to_InputReceiver(aInputReceiver)->getInputTransferToken();
191}
192
193void AInputReceiver_release(AInputReceiver* aInputReceiver) {
194 InputReceiver* inputReceiver = AInputReceiver_to_InputReceiver(aInputReceiver);
Chavi Weingarten0cd72102024-03-19 20:24:45 +0000195 if (inputReceiver != nullptr) {
196 inputReceiver->remove();
197 }
Chavi Weingartend57801e2024-03-04 22:49:03 +0000198 delete inputReceiver;
199}
200
201void AInputReceiverCallbacks_setMotionEventCallback(AInputReceiverCallbacks* callbacks,
202 AInputReceiver_onMotionEvent onMotionEvent) {
203 callbacks->onMotionEvent = onMotionEvent;
204}
205
206void AInputReceiverCallbacks_setKeyEventCallback(AInputReceiverCallbacks* callbacks,
207 AInputReceiver_onKeyEvent onKeyEvent) {
208 callbacks->onKeyEvent = onKeyEvent;
209}
210
211AInputReceiverCallbacks* AInputReceiverCallbacks_create(void* context) {
212 return new AInputReceiverCallbacks(context);
213}
214
215void AInputReceiverCallbacks_release(AInputReceiverCallbacks* callbacks) {
216 delete callbacks;
217}